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Demo

13 bytes removed, 17:53, 12 January 2016
m
Technical information: Remove disputed template (Gez fixed issue of BOOM behavior being documented for weapon changes)
== Technical information ==
{{Cleanup|<br/>'''Issue:''' deeply nested tables are bad style and are bad for mobile and accessibility.}}
{{Disputed}}
A demo lump is a sequence of instructions which tells the game engine what actions the [[player]] will perform: when he will take a step forward, turn around, shoot, switch [[weapons]], etc. It is interpreted by the engine as [[Controls|keyboard and mouse input]], thereby allowing anyone to watch a recreation of the original recorded actions. While some elements of the game (such as damage done by attacks) are typically randomized, the usage of a [[pseudorandom number generator]] ensures they stay the same with every playback.