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Strife

4 bytes removed, 18:02, 14 March 2016
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Gameplay: OK not, because it's right down below also...
==Gameplay==
Unlike most games built from the Doom engine, Strife allows for [[conversation]]s conversations with other people in the game (with voice acting for the more important ones) as well as a special "Query" key. This button lets the player know how long they have been playing Strife, as well as the current mission that has been given to the main character. There are also decisions that the player must make in order to progress through the game that changes the ending of the game. There are three such endings as a result, with only one being the "best" ending.
Strife is far more open in its world than Hexen, in that you can go back to nearly any of the maps you've been to before (with few exceptions). It is the most non-linear of the Doom-based games, with the possibility of doing several things out of order coupled with multiple endings.