Changes

From DoomWiki.org

Versions of Doom and Doom II

8 bytes added, 12:31, 20 May 2016
Doom 1.25
* Switches and platforms work when reloading from a saved game.
* Network play no longer locks up when using a sound card.
 
=== v1.25 ===
A v1.25 build of shareware Doom was prepared by id Software for distribution by Sybex with the licensed [[List of books|book]] ''The Official Doom Survivor's Strategies & Secrets'' by author Jonathan Mendoza, which included two 3.5" high density floppy disks. There is not currently a comprehensive list of the differences, if any, contained in this build.
=== v1.3 ===
:* <tt>-comdev</tt> loads these files: c:/localid/doomr.wad, m:/cdata/texture1.lmp and m:/cdata/pnames.lmp.
:* It is understood that these parameters were used to aid in the development of Doom and Doom II into 1 unique executable, "regdev" would have meant "registered development mode" and the "com" in "comdev" would have meant "commercial".
 
=== v1.25 ===
A v1.25 build of shareware Doom was prepared by id Software for distribution by Sybex with the licensed [[List of books|book]] ''The Official Doom Survivor's Strategies & Secrets'' by author Jonathan Mendoza, which included two 3.5" high density floppy disks.
* Released April 21 1994.
* The engine internal version is 1.3.
* Could load doom2.wad (commercial mode)
=== v1.4 ===