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Doom engine

18 bytes removed, 14:38, 27 May 2016
m
future -> present tense
The latest version of the engine released for the games is the one included with [[Versions of Doom and Doom II|version 1.9]] of each game, although slightly modified versions were later issued with [[The Ultimate Doom]] and then [[Final Doom]] (John Carmack, the main programmer, was not really involved in those two releases, and they are marked as "v1.9" notwithstanding the differences). The released source code, that includes some differences from the DOS incarnations to make the code more portable, is conveniently marked as version 1.10.
Note that id sometimes officially refers to the Doom engine as '''id Tech 1''' in their new game engine naming scheme, which was established after work began on the engine known as "id Tech 5," which powers [[wikipedia:Rage (video game)|RAGE]]. This enumeration also contained the engine for [[Doom 3]], known as [[id Tech 4]], and will also include includes the new newest [[id Tech 6]], which will power the upcoming powers [[Doom (2016)]].
== As a game engine ==