MAP07: Dead Simple (Doom II)

7 bytes added, 20:27, 5 June 2016
spots template, secret sector, add caption, fix gallery & tt's, minor tweaks
[[Image:MAP07 map.png|thumb|300px|Map of MAP07]]<br clear="left" />{{map spots}} 
Press the switch to lower the walls. Kill the two, four or seven [[Mancubus|mancubi]] and more walls will lower, revealing [[arachnotron]]s. Kill them all and you will be able to end the level by pressing the eye switch in the middle of the map. Use the [[blur sphere]]s to avoid the monsters.
# The only secret in this level is the area surrounding the exit switch. '''(sector 1)''' Therefore, it is impossible to exit the level without triggering the secret (, unless you use the alternative exit switch described below or rocket jump to it without raising the step, as happens in [[UV speed]] demo on this level by [[Marijo "Sedlo" Sedlic]] (see below)).
# The northwest corner of the map has a secret alcove, housing a [[BFG9000]] and an [[energy cell pack]], along with another exit switch. In [[single player]] or coop, it is inaccessible; it is only opened when a deathmatch player spawns in that location. This is usually discovered when a player uses the <tt>{{c|iddt</tt> }} or <tt>{{c|idclip</tt> }} [[cheat code]]s. If a player enters the region through noclip cheat, it can be disabled safely because the wall can be opened from inside.
* A possible bug or warning that occurs is that if the last two arachnotrons die at the same time, it may cause the stair step surrounding the exit in the center to rise twice, making the exit in the center become seemingly inaccessible, but if this happens, you can still access the exit by running across from the lowered northwest or northeast platforms.
* Not really a bug, but more of a warning. If this level is played on [[Skill level|Nightmare!]] difficulty or with the [[Parameter#-respawn|<tt>{{c|-respawn</tt>}}]] [[parameter]] set, the arachnotrons that endlessly respawn may cause the stair step that surrounds the center exit to continuously rise each time all of them die, making the exit in the center inaccessible.
==Areas / screenshots==
 <gallery widths=250px>DoomII-DeadSimple-01.png|Fighting the mancubi.
* The alcove in the northwest corner contains a [[BFG9000]], a [[bulk cell]] and an additional exit switch (as the central exit is usually not reachable when using <tt>[[Parameter#-nomonsters|{{c|-nomonsters</tt>}}]] on deathmatch mode). However, this alcove is accessible only in [[deathmatch]] mode, after a player spawns inside and opens the door.
* The [[backpack]] at the start of the level is actually ten backpacks placed on top of each other. Picking "it" up will thus give the player a very large amount of ammo.
* "Dead Simple" is the first official map in the ''Doom'' series whose name is not a noun or a noun phrase.
==External links==
* {{competnmap|2|207|MAP07}}
* {{dsda|id=945|mapid=207|title=MAP07 demos}}