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Monster

141 bytes removed, 20:18, 18 October 2016
Rejected the last 3 text changes (by 191.255.8.22) and restored revision 116574 by Xymph
* [[Cacodemon (Doom 2016)|Cacodemon]]
* [[Cyberdemon (Doom 2016)|Cyberdemon]]
* [[Hell knight (Doom 2016)|Hell Knightknight]]: It retains a design similar to the one in Doom 3, but has become a powerful melee-only attacker.
* [[Imp (Doom 2016)|Imp]]
* [[Lost soul (Doom 2016)|Lost Soulsoul]]
* [[Mancubus (Doom 2016)|Mancubus]]
* [[Pinky (Doom 2016)|Pinky]]
* [[Possessed]] and [[Unwilling]]: The equivalents of zombies and [[former human]]s.
* [[Revenant (Doom 2016)|Revenant]]
* [[Spectre (Doom 2016)|Spectre]]
* [[Spider Mastermind (Doom 2016)|Spider Mastermind]]
* [[The PossessedSummoner]]: A demon that summons more demons, as a re-imagining of the [[Arch-vile]].
The following monsters were introduced in Doom (2016):
* [[Cyber-Mancubusmancubus]]: An armored cyborg mancubus with significantly more health and higher damage output.* [[Harvester]]: A multiplayer DLC exclusive creature that can conjurate electric beans.* [[Hell Guard]]: A new golem-like boss that appears to protect hell artifacts.* [[Hell Razerrazer]]: An enemy with an arm cannon that shoots lasers at the player.* [[Prowler]]: A multiplayer exclusive melee-only creature, with insta-kill abilities.* [[Summoner]]: A demon that summons more demons, heavilly inspired on the classic [[Arch-vile]].* [[The Unwilling]]: An exclusive cannon fodder that appears only on hell, replacing the possessed.
==Other games based on the Doom engine==