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Final Doom (PlayStation)

382 bytes added, 07:53, 30 March 2019
Inaccessible secrets: +Refer the PSX conversions of maps
==Technical details==
[[Image:Psx-crater-05.png|thumb|A screenshot of [[MAP17: Crater (PlayStation Final Doom)|Level 17: Crater]] in Final Doom showing the [[colored lighting]] (pale blue) in the crate room and slighty different [[HUD]], asphalt gray colored graphics.]]
 
Support was added for the {{wp|PlayStation Mouse}}, offering a potentially more PC-like control experience than was possible with its predecessor.
!Master Levels
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||[[MAP01: Attack (PlayStation Final Doom)|Level 01: Attack]]
|-
||[[MAP02: Virgil (PlayStation Final Doom)|Level 02: Virgil]]
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||[[MAP03: Canyon (PlayStation Final Doom)|Level 03: Canyon]]
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||[[MAP04: Combine (PlayStation Final Doom)|Level 04: Combine]]
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|[[MAP05: Catwal Catwalk (PlayStation Final Doom)|Level 05: Catwalk]]
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||[[MAP06: Fistula (PlayStation Final Doom)|Level 06: Fistula]]
|-
||[[MAP07: Geryon (PlayStation Final Doom)|Level 07: Geryon]]
|-
||[[MAP08: Minos (PlayStation Final Doom)|Level 08: Minos]]
|-
||[[MAP09: Nessus (PlayStation Final Doom)|Level 09: Nessus]]
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||[[MAP10: Paradox (PlayStation Final Doom)|Level 10: Paradox]]
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||[[MAP11: Subspace (PlayStation Final Doom)|Level 11: Subspace]]
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||[[MAP12: Subterra (PlayStation Final Doom)|Level 12: Subterra]]
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||[[MAP13: Vesperas (PlayStation Final Doom)|Level 13: Vesperas]]
|-
! TNT: Evilution
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||[[MAP14: System Control (PlayStation Final Doom)|Level 14: System Control]]
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||[[MAP15: Human Barbecue Barbeque (PlayStation Final Doom)|Level 15: Human BarbecueBarbeque]]
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||[[MAP16: Wormhole (PlayStation Final Doom)|Level 16: Wormhole]]
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||[[MAP17: Crater (PlayStation Final Doom)|Level 17: Crater]]
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||[[MAP18: Nukage Processing (PlayStation Final Doom)|Level 18: Nukage Processing]]
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||[[MAP19: Deepest Reaches (PlayStation Final Doom)|Level 19: Deepest Reaches]]
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||[[MAP20: Processing Area (PlayStation Final Doom)|Level 20: Processing Area]]
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||[[MAP21: Lunar Mining Project (PlayStation Final Doom)|Level 21: Lunar Mining Project]]
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||[[MAP22: Quarry (PlayStation Final Doom)|Level 22: Quarry]]
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||[[MAP23: Ballistyx (PlayStation Final Doom)|Level 23: Ballistyx]]
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||[[MAP24: Heck (PlayStation Final Doom)|Level 24: Heck]]
|-
! The Plutonia Experiment
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||[[MAP25: Congo (PlayStation Final Doom)|Level 25: Congo]]
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||[[MAP26: Aztec (PlayStation Final Doom)|Level 26: Aztec]]
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||[[MAP27: Ghost Town (PlayStation Final Doom)|Level 27: Ghost Town]]
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||[[MAP28: Baron's Lair (PlayStation Final Doom)|Level 28: Baron's Lair]]
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||[[MAP29: The Death Domain (PlayStation Final Doom)|Level 29: The Death Domain]]
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||[[MAP30: Onslaught (PlayStation Final Doom)|Level 30: Onslaught]]
|}
==Bugs==
===Inaccessible secrets===
* In [[MAP07MAP09: Nessus (Master LevelsPlayStation Final Doom)|Level 9, Nessus]], there is a walkthroughable (transparent thickness) wall, with a [[revenant]] behind it (on the harder difficult levels: may be a different enemy on lower levels). On this ledge -- which is above the corridor containing the four teleport pads -- there is a [[megasphere]] and, around the corner, the [[BFG9000]]. Many cannot get onto this ledge, but, for those that do, the BFG9000 in the top right-hand corner can (with difficulty) be taken, but because you cannot physically enter the area it resides in, the game never reports you as having found that secret.* In [[MAP20MAP29: The Death Domain (The Plutonia ExperimentPlayStation Final Doom)|Level 29, The Death Domain]], there is a switch missing which prevents the player from being able to access an area on the west side of the map.
All other secrets are fully accessible.
 
===Level conversion errors===
* Red key in [[MAP16: Deepest Reaches (TNT: Evilution)|MAP19: Deepest Reaches]], used to open an optional arsenal room in [[TNT: Evilution|PC version]], is useless in this version, as that room was removed entirely.
==See also==
* [[PlayStation Doom TC]], a [[GZDoom]]-compatible reimplementation re-implementation of the game.
* [[Doom2 Map14 Homage]], a rejected [[Master Levels]] map by [[Tom Mustaine]] which was included in a press release beta version of this game.
* [[PlayStation Doom: Master Edition]], a mod which restores cut levels and adds other official levels that came out since the release of this game.
==External links==
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