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Cacodemon (Doom 2016)

393 bytes added, 18:44, 27 January 2017
+Codex lore
To differentiate the player character cacodemon from an ordinary one seen in other modes of play, its expressions and animations were modified to convey a sinister disposition and a strong sense of sentience, akin to an {{wp|Beholder_(Dungeons_%26_Dragons)|Eye Tyrant Beholder}}. During play as the cacodemon, the player's viewpoint is surrounded by the inner sides of its teeth, as if a camera was being held in its mouth.
==ReferencesLore==The [[UAC]] determined that the cacodemon's attacks and flight capabilities were psionic in nature, but that the creature had a limited, instinctual intelligence driven primarily by the need to feed. The cacodemon's projectile attack, formed from the creature's bile, was found to have psychoactive, narcotic properties that could confuse, disorient, and render unconscious its prey. ==Sources==* http://www.burningconcept.com/DOOM/doom-bestiary.html
{{Doom 4 monsters}}