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MAP07: Dead Simple (Doom II)

28 bytes removed, 11:04, 5 February 2017
Areas / screenshots: Automated edit - Gallery standard params, minor tweaks
Not really a bug, but more of a warning. If this level is played on [[Skill level|Nightmare!]] difficulty or with the [[Parameter#-respawn|{{c|-respawn}}]] [[parameter]] set, the arachnotrons that endlessly respawn may cause the stair step that surrounds the center exit to continuously rise each time all of them die, making the exit in the center inaccessible.
==Areas / screenshots==<gallerymode=nolines widths=160px>
DoomII-DeadSimple-01.png|Fighting the mancubi.
</gallery>
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|style="text-align: left;"|[[Partial invisibility]]||colspan="3"|4
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{{col-break}}
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|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|6
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{{col-end}}
* [http://ian-albert.com/misc/doom2maps.php Top-down perspective view of all Doom II levels] by Ian Albert
[[Category:Levels by name|Dead Simple (Doom II)]]
[[Category:American McGee levels]]
[[Category:Sandy Petersen levels]]
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