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Doom (2016)

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'''Doom''' (previously titled '''Doom 4''') is a reboot of the [[Doom]] series released worldwide for {{wp|Microsoft Windows}}, {{wp|PlayStation 4}}, and {{wp|Xbox One}} on {{timeline|2016|May 13, 2016}}.{{cite web|author=Bethesda Softworks|url=http://www.bluesnews.com/s/168869/doom-in-may|title=DOOM in May|publication=Blue's News|publishdate=4 February 2016|retrievedate=4 February 2016}} It is the third major game released by [[id Software]] and published by [[Bethesda Softworks]] since their acquisition by [[ZeniMax Media]], following ''{{wp|Rage (video game)|Rage}}'' and ''[[Doom 3: BFG Edition]]''. Early planning and development began in August 2007, and is still continuing with the release of patches, {{wp|downloadable content}} packs, and planned updates. The game features a story detailing the invasion of the [[UAC]] [[UAC Mars Base|Mars Base]] by the forces of [[Hell]].
The new Doom has been built on a successor to id Software's {{wp|id Tech 5|id Tech 5}} game engine which id Software has dubbed [[id Tech 6]]. Gameplay-wise the game resembles the action-oriented nature of the [[Doom games|classic Doom games]] much more than the horror style of [[Doom 3]],<ref>[http://www.escapistmagazine.com/news/view/85484-John-Carmack-Sheds-Some-Light-On-Doom-4 The Escapist: John Carmack Sheds Some Light On Doom 4] on August 6, 2008</ref> with a heavy emphasis on strong weapons, fast and agile player f_+uk-=ry_+anw movement, and quickly paced encounters with large groups of foes. From a graphic and architectural point of view, its advanced designs are aesthetically closer to ''Doom 3'' in some regards, but with many deliberate nods to the original series, particularly with respect to its new enemy designs.
==Story==