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Daniel Gimmer (Tormentor667)

570 bytes added, 13:30, 27 June 2018
Added Blade of Agony, added external links
'''Daniel Gimmer''' also known as '''Tormentor667''' is a German level designer, best known for his [[ZDoom]]-based projects, and also being the founder and maintainer of [[Realm 667]], a popular resource site.
Gimmer was the project leader of various high profile ZDoom-based community projects such as [[Knee-Deep in ZDoom]], [[Stronghold: On the Edge of Chaos]], and the [[ZDoom Community Map Project: Take II]], all of which won both a main award and the Mordeth award at the [[Cacowards]] in the years 2007, 2010, and 2013 respectively.
==Body of work==
**Project lead, graphics, textures
**Mapping: Entryway, Courtyard
 
===2016===
*[[WolfenDoom - Blade of Agony]] Episode 1 ([https://boa.realm667.com/index.php/download Official website])
**Project Lead, Concept Design, Plot Design, Graphic Design, SFX Design, Level Design
 
===2017===
*WolfenDoom - Blade of Agony Episode 2 (Official website)
**Project Lead, Concept Design, Plot Design, Graphic Design, SFX Design, Level Design
 
==External links==
* [https://www.realm667.com/index.php/en/ Realm 667]
* [https://boa.realm667.com/index.php WolfenDoom - Blade of Agony website]
{{DEFAULTSORT:Gimmer, Daniel}}
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