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Doom v0.2

15 bytes added, 08:06, 11 March 2006
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The only weapon, an early version of the [[shotgun]], has no effect on the monsters. The texturing is scant, though many [[texture]]s and [[flat]]s present eventually ended up in the final game. Floor, ceiling, and wall textures can be cycled individually by pressing the number keys 0-9.
The [[heads-up display]]/[[status bar]] in this alpha is larger and more complex than those that followed. An [[automap]], item list, and weapon stats are among the extra elements visible.
==External link==
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