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Glide

19 bytes added, 13:02, 1 June 2019
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Void glide
== Void glide ==
A '''void glide''' is an extremely rare trick where the player gains enough momentum to pass entirely through a solid wall. This usually results in exiting to the "void" outside of the boundaries of a Doom map. Generally speaking, when a player runs into a wall, their momentum is redirected in the direction the wall is traveling and clipped. But with precise positioning and angle, a player can run into a corner in such a way that their momentum is not only preserved, but actually amplified; when kept up for several tics in a row, this can result in the player's momentum increasing to over 32 units/tic, at which point the engine essentially player effectively performs a "wobble glide" to that passes the other side of player entirely through the solid wall.
==Sources==
Doomer, editor
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