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Pain elemental (Doom Eternal)

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[[File:Quakeconpainelemental.jpg|thumb|right|300px|The pain elemental as it appears in the Quakecon 2018 gameplay video.]]
{{monster versions|disambig={{thisisabout|monster|doom5}}|doom1=Pain elemental}}
The '''pain elemental''' returns as a [[monster]] in [[Doom Eternal]], its first appearance in a main-series Doom game since [[Doom 64]], and in any Doom game since [[Doom RPG]]. It retains the same appearance as its prior incarnation in [[Doom II]]: a round, flying, brown enemy with a single large red eye, two black horns, two muscular arms, and a large mouth like that of the [[Cacodemon (Doom Eternal)|cacodemon]].It is one of the 5 playable demons in the new minigame called "Battlemode" and currently, it's attacks are throwing a [[Lost soul (Doom Eternal)|lost soul]] directly at the player, and using idle lost souls as a shield mechanism to protect itself from oncoming attacks from the Slayer. It is currently presumed that it will have statistics and behaviors which mostly match those from Doom II, but further information from [[id Software]] is needed. It retains its ability to spawn [[Lost soul (Doom Eternal)|lost souls]], and can also use them as a direct attack by throwing them at the [[Doom Slayer]].
==Glory kills==
The Doom Slayer uses the Doom blade to stab the pain elemental and rip its eye out. After clawing at its empty eye socket for a short time, the monster explodes.
 
==Battlemode==
The pain elemental is one of the five playable demons in the Battlemode multiplayer game mode. Its attacks are throwing a [[Lost soul (Doom Eternal)|lost soul]] directly at the player, and using idle lost souls as a shield mechanism to protect itself from oncoming attacks from the Slayer.
==Pre-release==