→Void glide: tic (repeated motion, usually involuntary) -> tick, one quantized unit of game logic
== Void glide ==
A '''void glide''' is an extremely rare trick where the player gains enough momentum to pass entirely through a solid wall. This usually results in exiting to the "void" outside of the boundaries of a Doom map. Generally speaking, when a player runs into a wall, their momentum is redirected in the direction the wall is traveling and clipped. But with precise positioning and angle, a player can run into a corner in such a way that their momentum is not only preserved, but actually amplified; when kept up for several
tics in a row, this can result in the player's momentum increasing to over 32 units/ tic, at which point the player effectively performs a "wobble glide" that passes the player entirely through the solid wall.