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File formats

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==List of file types used by Doom engine==
*[[LMP|.lmp]] — [[Doom Engineengine]] [[demo]] recording format
*[[WAD|.wad]] — [[Doom engine]] level resource file (contains textures, sprites, music, and level layout)
==List of file types used/created by Doom Engine engine editing programs==*.deh — DeHacked file which allows editing of hardcoded aspects of [[Doom Engineengine]]
*.bex — Enhanced DeHackEd-type file used by [[Boom]] and other [[source port]]s
*.lev — File which can be loaded along with a [[PWAD]] and renames Doom levels
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