289 bytes added, 20:04, 11 October 2021
Can probably lose the stub tag entirely now
{{stub}}[[File:Ballista_Concept_ArtBallista Concept Art.jpg|thumb|right|300px|Concept art of the ballista.]]The [[ballista]] is a new [[weapon]] introduced in [[Doom Eternal]], replacing the [[Gauss cannon]] from [[Doom (2016)|2016's Doom]]. It is first occurring seen in the [[Fortress of Doom (Doom Eternal)|Fortress of Doom]] in a partially-built state after returning from [[Exultia]], and can be acquired after returning from the [[Doom Hunter Base]]. The ballista is said to be a favored weapon among [[Night Sentinel]] marksmen.
{{Quote|Bonus damage to Energy Shields. Penetrates though fodder demons.|Doom Eternal dossier protip|nosource=true}}
==Tactical analysis==
The ballista fills a similar niche to the [[gauss Gauss cannon]] from [[Doom (2016)]]; it fires an energy beam in a straight line, with a slow fire rate compensated by high attack power and unmatched accuracy. As it consumes 25 cells per shot, it is best used either to destroy enemy weak points from distances too far for the [[heavy cannon]] or the [[Combat shotgun (Doom Eternal)|combat shotgun]]'s sticky bombs to hit, as part of a combo with a different weapon, or against flying enemies such as [[Pain elemental (Doom Eternal)|pain elementals]] to exploit the bonus damage it does against them. Like the gauss Gauss cannon before it, the ballista has a noticeable recoil which can be exploited for increased air time and propelling yourself across an arena.
; Arbalest
: A rough equivalent to the gauss Gauss cannon's precision shot mod, albeit with a weaker zoom effect and focused more on raw damage. Following a brief charging period, the ballista will fire a dart-like projectile that lodges into an enemy and explodes after a short time; if the initial hit kills the intended target outright it will keep going and potentially hit another enemy. However, it will reduce movement speed when active and needs to be reloaded in between shots.
; Destroyer Blade
: After charging, the ballista fires a wide horizontal projectile. The projectile has a piercing effect, allowing it to clear out multiple clustered enemies in one shot. Without upgrades, it can only fire when fully charged and reduces movement speed while active; it also uses up 50 cells per shot rather than the normal 25.
Night Sentinel legend has it that a single battalion of archers armed only with Ballistas ballistas defended the city of Illkana for ten days and ten nights. The weapon fires a twin beam of superheated Argent energy, vaporizing its target on impact.
{{Doom Eternal weapons}}