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OBSIDIAN

No change in size, 21:34, 4 March 2022
Undo revision 321263 by Dashodanger (talk) per talkpage + it's a useful Wikipedia link
* Customizable GUI
* More prefabs<ref>[https://github.com/dashodanger/Obsidian/wiki/Prefabs Prefabs info]</ref> and shape grammars<ref>[https://github.com/dashodanger/Obsidian/wiki/Shape-Grammars Shape Grammars info]</ref>
* [[Vanilla Doom]] support, via the bundled [[SLIGE#ForksThe {{wp|SLUMP]] pseudorandom number generator<ref>[https://github.com/dashodanger/Obsidian/wiki/OBSIDIAN-Glossary#limit-removing Vanilla support info]</ref>* Unified 64-bit random number generation for both OBSIDIAN and SLUMP using |RNG}} algorithm is xoshiro256 from fastPRNG<ref>[https://github.com/BrutPitt/fastPRNG/blob/master/readme.md fastPRNG info]</ref>
* Ability to use arbitrary-length strings as RNG seeds
* [[UDMF]] output, with the ability to convert existing binary-formatted prefabs at runtime
* [[ZDBSP]] as the internal [[node builder]], providing compressed, extended, and UDMF-compatible nodes for engines that support them
* [[Vanilla Doom]] support, via the bundled [[SLIGE#Forks|SLUMP]] generator<ref>[https://github.com/dashodanger/Obsidian/wiki/OBSIDIAN-Glossary#limit-removing Vanilla support info]</ref>
* Optional [[PK3]]/ZIP output
* Ability to save an animated GIF of the map-building process