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Revenant

1 byte added, 16:58, 8 September 2022
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* Revenants, unlike most monsters, have separate animations for missile and melee attack.
* [[PlayStation]]/[[Sega Saturn]] Doom's version of the revenant is considerably easier to tangle with than its PC counterpart; its running speed is much slower (akin to a zombie's or imp's pace), and while it only fires homing missiles, the missiles are also slower and easier to avoid.
*The revenant was originally meant to appear in [[Doom 64]] alongside the remaining cast of demons, but was cut due to cartridge limitations. Its wake-up and attack sounds are still left in the game files, recycled from Playstation Doom. As it would turn out, the revenant was a favorite demon among the map designers.<ref name="depot">{{cite web text|author=FirebrandX|url=httphttps://www.doom2.net/doomdepot/abs-d64interview.html|title=Interview with Tim Heydelaar and Randy Estrella|publication=[[Doom Depot]]|accessdate=9 September 2014}}</ref>
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