Changes

From DoomWiki.org

Ophidian

4,786 bytes added, 10:10, 7 July 2009
no edit summary
[[image:Heretic-Ophidian.png|thumb|right|256px|An Ophidian in Heretic E3M4]]
'''Ophidians''' are monsters from [[Heretic]] that resemble snakes and carry pointed staves. When attacking, they fire a chain of three purple shots from their staff, pause, and then fire a red [[fireball]]. Ophidians sometimes drop a [[Flame Orb]] when killed. These particular Flame Orbs are worth 5 shots instead of the usual 1 shot. The Ophidian stops firing briefly between the purple shots and the fireball. The purple shots do up to 8 points of damage and the fireball up to 24 points. Ophidians possess 280 hit points each.
Some source ports refer to the Ophidian as "Snake" or "Serpent"'''Ophidians''' resemble snakes and carry pointed staves. When attacking, they fire a chain of three purple shots from their staff, pause, and then fire a more powerful red [[fireball]].
They Ophidians sometimes drop a [[Flame Orb]] when killed. These particular Flame Orbs are worth 5 shots instead of the usual 1 shot. Description from the manual: ''The Ophidians slither in the darkest chambers of the Dome of D'sparil and protect their lairs with deadly, energy tossing tridents.'' == Combat characteristics == == Tactical analysis == Ophidians have high health and a low pain chance making them formidable as meat shields. However their missiles do not cause great damage (though being hit by all four still adds up) and they are pretty slow moving. Ophidians re-target with every missile so the player has to keep moving until it has fired all its shots. == Notes == == Data =={| |cellpadding=0 cellspacing=0||valign=top| {| | {| {{prettytable}} width=100% !colspan=2|Attributes |- |ID #||92 (decimal), ? (hex) |- |[[Hit points]]||280 |- |Speed||10 [[map unit]]s per frame<br />(175.0 map units per second) |- |Width||44 |- |Height||70 |- |Reaction time||8 |- |[[Pain chance]]||48 (18.82%) |- |[[Mass]]||100 |- |Bits||? |} |- | {| {{prettytable}} width=100%| !|Bits list |- |Obstacle Shootable Affects Kill % Foot Clip Pass Mobj |} |}|valign=top| {| | {| {{prettytable}} !colspan=2|[[Sprite]]s & [[sound]]s |- |Sprite name||SNKE |- |Alert sound||SNKSIT |- |Action sound||SNKACT |- |Pain sound||SNKPAI |- |Attack sound||SNKATK |- |[[Types of death|Death]] sound||SNKDTH |} |}|valign=top| {| | | {| {{prettytable}} width=100% !colspan=2|Ranged attack purple and orange missiles |- |Type||[[Projectile]]<br /> |- |Speed||14 [[map unit]]s per tic<br />(245 map units per second) |- |Damage||1-8 (purple) 3-24 (orange) |- |Width||24 |- |Height||8 |- |Sprite name||SNFX (in flight)<br />SNFX (impact) |- |} |}|} {| {{prettytable}}| '''Shots needed to kill'''<br />'''(Purple Missile)'''<sup>4</sup>| Mean| [[Wikipedia:Standard deviation#Interpretation and application|Standard<br />deviation]]| Min| Max|-|[[Player]] (100%<br />[[health]], no [[armors|armor]])||?||?||?||?|-|Player (100%<br />health, [[Silver Shield]])||?||?||?||?|-|Player (200%<br />health, [[Enchanted Shield]])||?||?||?||?|-|Player [[Chicken]]||?||?||?||?|-|Bad Guy [[Chicken]]||?||?||?||?|-|[[Gargoyle]]||?||?||?||?|-|[[Fire Gargoyle]]||?||?||?||?|-|[[Golem]]||?||?||?||?|-|[[Undead Warrior]]||?||?||?||?|-|[[Disciple of D'Sparil]]||?||?||?||?|-|[[Sabreclaw]]||?||?||?||?|-|[[Weredragon]]||?||?||?||?|-|[[Ophidian]]<sup>3</sup>|| || || || |-|[[Iron Lich]]||?||?||?||?|-|[[Maulotaur]]||?||?||?||?|-|[[Green Chaos Serpent]]||?||?||?||?|-|[[D'Sparil]]||?||?||?||?|-|} {| {{prettytable}}| '''Shots needed to kill'''<br />'''(Orange Missile)'''<sup>4</sup>| Mean| [[Wikipedia:Standard deviation#Interpretation and application|Standard<br />deviation]]| Min| Max|-|[[Player]] (100%<br />[[health]], no [[armors|armor]])||?||?||?||?|-|Player (100%<br />health, [[Silver Shield]])||?||?||?||?|-|Player (200%<br />health, [[Enchanted Shield]])||?||?||?||?|-|Player [[Chicken]]||?||?||?||?|-|Bad Guy [[Chicken]]||?||?||?||?|-|[[Gargoyle]]||?||?||?||?|-|[[Fire Gargoyle]]||?||?||?||?|-|[[Golem]]||?||?||?||?|-|[[Undead Warrior]]||?||?||?||?|-|[[Disciple of D'Sparil]]||?||?||?||?|-|[[Sabreclaw]]||?||?||?||?|-|[[Weredragon]]||?||?||?||?|-|[[Ophidian]]<sup>3</sup>|| || || || |-|[[Iron Lich]]||?||?||?||?|-|[[Maulotaur]]||?||?||?||?|-|[[Green Chaos Serpent]]||?||?||?||?|-|[[D'Sparil]]||?||?||?||?|-|}<small>#These tables assume that all calls to [[Pseudorandom number generator|P_Random]] for damage, [[pain chance]], impact animations, backfire checks, and smoke trails are consecutive. In real play, this is never the case: counterattacks and AI pathfinding must be handled, and of course the map may contain additional moving monsters and other randomized phenomena (such as [[Sector#Vanilla Doom|flickering lights]]). Any resulting errors are probably toward the single-shot average, as they introduce noise into the correlation between the indices of "consecutive" calls.#Hardcoded exception to [[infighting]] negates damage (excepting indirect damage caused by exploding puff pods). == Appearance statistics == The ophidian is first appear in encountered on these maps:{| {{prettytable}} !Game||[[Thou needeth a wet-nurse|TNAWN]] and [[Yellowbellies-r-us|YRU]]||[[Bringest them oneth|BMO]]||[[Thou art a smite-meister|TAASM]] and [[Black Plague possesses thee|BPPT]] |- |Episode 3||[[E3M1: The Storehouse (Heretic)]]||[[E3M1: The Storehouse (Heretic)]]| |[[E3M1: The Storehouse(Heretic)]]|- |Episode 4||[[E4M1: Catafalque (Heretic)]].||[[E4M1: Catafalque (Heretic)]]||[[E4M1: Catafalque (Heretic)]]|- |Episode 5||[[E5M3: Quay (Heretic)]]||[[E5M3: Quay (Heretic)]]||[[E5M3: Quay (Heretic)]] |} The [[IWAD]] contains the following numbers of ophidians:{| {{prettytable}}!Game||[[Thou needeth a wet-nurse|TNAWN]] and [[Yellowbellies-r-us|YRU]]||[[Bringest them oneth|BMO]]||[[Thou art a smite-meister|TAASM]] and [[Black Plague possesses thee|BPPT]]|-|Episode 1||0||0||0|-|Episode 2||0||0||0|-|Episode 3|||||||-|Episode 4|||||||-|Episode 5|||||||}
{{Heretic monsters}}
[[Category:Heretic monsters]]
157
edits