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Talk:Doom press release beta

193 bytes added, 20:14, 28 September 2009
Textures and sprites
:DEUTEX can. Didn't notice the contradiction earlier, but yes, it absolutely can. I successfully used it to do just that. You have to use the <tt>-ipf pr</tt> parameter on the command line. For the Doom alphas, you use <tt>-ipf alpha</tt>. There's also <tt>-tf</tt>, <tt>-itf</tt> and <tt>-otf</tt> which can be set to <tt>normalstrife11</tt> to manipulate textures in Strife's format. If people read the readmes (okay, the "manpage.txt") they would know this kind of stuff. --[[User:Gez|Gez]] 14:01, September 27, 2009 (UTC)
::They may be using the older 3.6 version though though, which to my knowledge doesn't support it. I use 4.4.0 and it does the job fine. --[[User:InsanityBringer|InsanityBringer]] 16:38, September 27, 2009 (UTC)
Not to be picking nits or that; DeuTex is hardly a mainstream editor no more. Also, I did read manpage.txt [[Special:Contributions/82.181.94.185|82.181.94.185]] 20:14, September 28, 2009 (UTC)
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