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SLIGE

348 bytes added, 19:21, 26 June 2010
Stuck in origin of name, with reference - it's odd, but there's a reference - mentioned opening sector secret characteristic (also from readme)
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'''SligeSLIGE''' - which stands for "Space Llama Interment Gazelle Expert"<ref>http://src.gnu-darwin.org/ports/games/slige/work/slige.txt</ref> - is a random [[level]] generator for [[Doom]], written by David M. Chess. The program is available as a [[Wikipedia:Microsoft Windows|Windows]] executable and as [[Wikipedia:C programming language|C]] [[Wikipedia:Source code|source code]]. Slige SLIGE was under active development in the late 1990s; the last official release, build 485, was released in February 2001.
The generator will usually create levels which primarily consist of killing [[monsters]] and picking up [[health]], [[weapons]], and [[ammunition]] before reaching the exit. It is possible to modify Slige SLIGE so that it creates more puzzle-oriented levels, where the player needs to find [[keys]] or switches before being able to advance. The last official version of Slige SLIGE can create only [[Vanilla Doom|vanilla]]-compatible maps.
Slige SLIGE was listed on Doomworld's [[Top 10 Infamous WADs]], due to the reason that the quality of the SligeSLIGE-generated maps was so good that many unscrupulous mappers claimed that the maps were entirely their own handwork. By default SLIGE tags the first sector of each level as a secret, and thus it is likely that older levels that start the player in a secret sector were based on SLIGE templates.
The program may be modified and redistributed under the following terms:
== External links ==
* [http://www.doomworld.com/slige Slige SLIGE home page] (broken download)
* [http://web.archive.org/web/20070209012333/http://members.aol.com/dmchess/slige.zip Download] (but this one's totally not broken because it's an archived copy from waybackmachine.)
 
== References ==
<references/>
[[Category:Windows add-on software]]
[[Category:Miscellaneous editors]]
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