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PK3

No change in size, 19:54, 1 September 2010
m
Folder structure: this was meant to be an 'r'
Since the ZIP format imitates a filesystem with a tree hierarchy, the differences between the various implementations of "PK3" files reside mostly in the folder structure to which a PK3 mof should conform.
* [[Doomsday]] and [[Risen3D]] use a model detailed [http://dengine.net/dew/index.php?title=PK3 here].
* [[Vavoom]] has a model inspired from the approach used in the [[Quake]] series of or [[Doom 3]].
* [[ZDoom]], [[GZDoom]] and [[Skulltag]] use a model detailed [http://zdoom.org/wiki/Using_ZIPs_as_WAD_replacement here].
[[Category:Resources]]
[[Category:New features]]
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