Changes

From DoomWiki.org

Skill level

472 bytes added, 17:46, 11 September 2011
Enhanced Strife skill information
=== [[Strife]] skill levels ===
{| {{prettytable}}
!Skill||Menu name||Thing placement<sup>2</sup>||Ammo<sup>3</sup>||Special
|-
|1||Training||The same as in skill 2||+50%||[[Player]]s take half normal damage; monsters move at half-speed<sup>1</sup>
|-
|2||Rookie||Least numbers or strength||Normal
|4||Elite||Greatest numbers or strength||Normal
|-
|5||Bloodbath||The same as in skill 4||+50%||No cheats<sup>4</sup>, [[Fast monsters|fast]] monsters<sup>52</sup>
|}
<div style="font-size:small">
#[[Acolyte]]s and [[Stalker (Strife)|stalker]]s move, attack, and react to pain half as fast. [[Reaver]]s and [[ceiling turret]]s attack half as fast. [[Crusader]]s attack and react to pain half as fast. The [[Bishop]]'s homing missiles move twice normal speed (see [[Bishop's missiles have reversed skill properties]]).
#All monsters attack aggressively. Acolytes move, attack, and react to pain twice as fast. The Bishop's homing missiles move at half-speed.
#For other relevant notes, see the Doom and Doom II table [[#Doom and Doom II skill levels|above]].
</div>
 
See the Doom and Doom II table [[#Doom and Doom II skill levels|above]] for specific notes, as there are no differences in general.
=== [[Doom 64]] skill levels ===