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Final Doom

82 bytes added, 02:26, 19 February 2012
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PlayStation Edition
== PlayStation Edition ==
Final Doom was ported to the [[Sony PlayStation|PlayStation]] game console. It included levels from [[Master Levels for Doom II|The Master Levels]], TNT, and Plutonia, in that order. However, out of this pool of eighty-five levels, only thirty are included (the back of the package states "over thirty" levels.) While The Master Levels and TNT were reasonably well represented, only six Plutonia levels made the cut. It carries over the features from Doom on the PlayStation, including new sounds, ambient music, [[colored lighting]] and animated fire skies; also, it added support for the [[Wikipedia:PlayStation Mouse|PlayStation Mouse]]. Given that many of the Final Doom levels are more complex than those of previous Doom games, there is more chance of slowdown. The [[Spider Mastermind]] enemy, though in the cast call at the end, doesn't appear in the game. Like the original Doom release for the PSX, passwords are used for each level. The [[Super shotgun]] possesses different graphics in all versions of this port except the Japanese one.
== Legal issues in Germany ==
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