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DoomBSP

173 bytes added, 22:30, 10 February 2015
m
+DUL
Since it was designed to compile maps created by DoomEd into their binary form, it does not read map lumps such as THINGS, VERTEXES or LINEDEFS. Instead, it parses a text file which contains the map information and creates said lumps from it.
The program had its source code released to the public, but under no clear licensing scheme: the accompanying text file mentions to contact [[Jay Wilbur ]] for a licensing agreement instead. id clarified this at some point with the creation of the Doom [[Data Utility License]], which the company asked authors of the leading Doom [[editor]] software to sign.
Possibly for all these reasons, no node builders other than [[#IDBSP|IDBSP]] have been derived from it.