173 bytes added, 22:30, 10 February 2015
Since it was designed to compile maps created by DoomEd into their binary form, it does not read map lumps such as THINGS, VERTEXES or LINEDEFS. Instead, it parses a text file which contains the map information and creates said lumps from it.
The program had its source code released to the public, but under no clear licensing scheme: the accompanying text file mentions to contact [[Jay Wilbur ]] for a licensing agreement instead. id clarified this at some point with the creation of the Doom [[Data Utility License]], which the company asked authors of the leading Doom [[editor]] software to sign.
Possibly for all these reasons, no node builders other than [[#IDBSP|IDBSP]] have been derived from it.