Changes related to "Doom"

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Doom

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Show new changes starting from 11:00, 10 December 2023
   
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10 December 2023

     10:43  Template:Competnwad‎ (diff | hist) . . (+4). . Xymph (talk | contribs) (update to compet-n.gamers.org)
     06:44  John Romero‎‎ (2 changes | history) . . (+41). . [Terrcraftguy695‎; Xymph‎]
 m    06:44 (cur | prev) . . (+3). . Xymph (talk | contribs) (PWADs: fmtg)
      06:41 (cur | prev) . . (+38). . Terrcraftguy695 (talk | contribs) (PWADs)
 m   03:09  E3M8: Dis (Doom)‎ (diff | hist) . . (-18). . Xymph (talk | contribs) (Trivia: use Dante wl)
 m   03:08  Hell‎ (diff | hist) . . (-5). . Xymph (talk | contribs) (Literary influences: update Dante wl)

9 December 2023

     04:29  Baron of Hell‎‎ (2 changes | history) . . (0). . [2405:4803:c816:5830:202a:3e4a:81ae:a09e‎; Xymph‎]
      04:29 (cur | prev) . . (-28). . Xymph (talk | contribs) (Rejected the last text change (by 2405:4803:C816:5830:202A:3E4A:81AE:A09E) - duplicates the next paragraph)
      04:25 (cur | prev) . . (+28). . 2405:4803:c816:5830:202a:3e4a:81ae:a09e (talk)
     04:26  Compet-n‎ (diff | hist) . . (+909). . Xymph (talk | contribs) (describe migration, update/archive links, drop some no longer useful)

8 December 2023

     13:45  Sandy Petersen‎‎ (3 changes | history) . . (+907). . [Zokum‎; Xymph‎ (2×)]
      13:45 (cur | prev) . . (+211). . Xymph (talk | contribs) (Design style: and the 3rd one)
      13:38 (cur | prev) . . (+322). . Xymph (talk | contribs) (convert to cite, add another)
      07:20 (cur | prev) . . (+374). . Zokum (talk | contribs) (Added some info about his design inspirations.)

7 December 2023

     10:53  Idgames archive‎ (diff | hist) . . (-10). . Xymph (talk | contribs) (add UNT, use wp/c templates)
     04:59  Doom instruction manual‎ (diff | hist) . . (+180). . Xymph (talk | contribs) (add PDF link)
     04:57  The Ultimate Doom‎‎ (2 changes | history) . . (+371). . [Xymph‎ (2×)]
 m    04:57 (cur | prev) . . (+44). . Xymph (talk | contribs) (See also: add cover art)
      04:55 (cur | prev) . . (+327). . Xymph (talk | contribs) (External links: add archive.org link, archive Steam link)
     04:51  Doom II‎ (diff | hist) . . (+150). . Xymph (talk | contribs) (see also manual, archive Steam link)

5 December 2023

     09:29  Doom rendering engine‎‎ (2 changes | history) . . (+69). . [Zokum‎ (2×)]
      09:29 (cur | prev) . . (-3). . Zokum (talk | contribs) (Sectors aren't always polygons. It's valid to have areas which aren't closed or just a single line. Most sectors are probably polygons, but not all. I don't know a better term, but polygon is the wrong term.)
      09:21 (cur | prev) . . (+72). . Zokum (talk | contribs) (Improved the slime trail description and removed the statement that visplanes always frustrate everyone, we don't know what ever level designer feels. Rewrote the section to make it clear that not all making detailed or large levels now use a port.)
 m   04:59  Sandy Petersen‎ (diff | hist) . . (+52). . Xymph (talk | contribs) (External links: add Xitter)
     03:07  Doom II‎ (diff | hist) . . (+455). . Xymph (talk | contribs) (add cite for release)
 m   03:03  John Romero‎ (diff | hist) . . (+44). . Xymph (talk | contribs) (External links: add Xitter)

4 December 2023

 m   11:16  Editing utility‎ (diff | hist) . . (0). . Xymph (talk | contribs) (avoid redirect)

3 December 2023

     06:25  Doom for Game Boy Advance‎ (diff | hist) . . (+28). . Nockson (talk | contribs) (fix wl)
     06:20  Cover art‎ (diff | hist) . . (+59). . Nockson (talk | contribs) (fix wls and caps, add some wls)
     05:12  Doom 3‎ (diff | hist) . . (+22). . Nockson (talk | contribs) (fix wl)