Changes related to "Doom"
From DoomWiki.org
← Doom
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
10 December 2023
10:43 | Template:Competnwad (diff | hist) . . (+4) . . Xymph (talk | contribs) (update to compet-n.gamers.org) |
06:44 | John Romero (2 changes | history) . . (+41) . . [Terrcraftguy695; Xymph] | |
m | 06:44 (cur | prev) . . (+3) . . Xymph (talk | contribs) (→PWADs: fmtg) | |
06:41 (cur | prev) . . (+38) . . Terrcraftguy695 (talk | contribs) (→PWADs) |
m 03:09 | E3M8: Dis (Doom) (diff | hist) . . (-18) . . Xymph (talk | contribs) (→Trivia: use Dante wl) |
m 03:08 | Hell (diff | hist) . . (-5) . . Xymph (talk | contribs) (→Literary influences: update Dante wl) |
9 December 2023
04:29 | Baron of Hell (2 changes | history) . . (0) . . [2405:4803:c816:5830:202a:3e4a:81ae:a09e; Xymph] | |
04:29 (cur | prev) . . (-28) . . Xymph (talk | contribs) (Rejected the last text change (by 2405:4803:C816:5830:202A:3E4A:81AE:A09E) - duplicates the next paragraph) | ||
04:25 (cur | prev) . . (+28) . . 2405:4803:c816:5830:202a:3e4a:81ae:a09e (talk) |
04:26 | Compet-n (diff | hist) . . (+909) . . Xymph (talk | contribs) (describe migration, update/archive links, drop some no longer useful) |
8 December 2023
13:45 | Sandy Petersen (3 changes | history) . . (+907) . . [Zokum; Xymph (2×)] | |
13:45 (cur | prev) . . (+211) . . Xymph (talk | contribs) (→Design style: and the 3rd one) | ||
13:38 (cur | prev) . . (+322) . . Xymph (talk | contribs) (convert to cite, add another) | ||
07:20 (cur | prev) . . (+374) . . Zokum (talk | contribs) (Added some info about his design inspirations.) |
7 December 2023
10:53 | Idgames archive (diff | hist) . . (-10) . . Xymph (talk | contribs) (add UNT, use wp/c templates) |
04:59 | Doom instruction manual (diff | hist) . . (+180) . . Xymph (talk | contribs) (add PDF link) |
04:57 | The Ultimate Doom (2 changes | history) . . (+371) . . [Xymph (2×)] | |
m | 04:57 (cur | prev) . . (+44) . . Xymph (talk | contribs) (→See also: add cover art) | |
04:55 (cur | prev) . . (+327) . . Xymph (talk | contribs) (→External links: add archive.org link, archive Steam link) |
04:51 | Doom II (diff | hist) . . (+150) . . Xymph (talk | contribs) (see also manual, archive Steam link) |
5 December 2023
09:29 | Doom rendering engine (2 changes | history) . . (+69) . . [Zokum (2×)] | |
09:29 (cur | prev) . . (-3) . . Zokum (talk | contribs) (Sectors aren't always polygons. It's valid to have areas which aren't closed or just a single line. Most sectors are probably polygons, but not all. I don't know a better term, but polygon is the wrong term.) | ||
09:21 (cur | prev) . . (+72) . . Zokum (talk | contribs) (Improved the slime trail description and removed the statement that visplanes always frustrate everyone, we don't know what ever level designer feels. Rewrote the section to make it clear that not all making detailed or large levels now use a port.) |
m 04:59 | Sandy Petersen (diff | hist) . . (+52) . . Xymph (talk | contribs) (→External links: add Xitter) |
03:07 | Doom II (diff | hist) . . (+455) . . Xymph (talk | contribs) (add cite for release) |
m 03:03 | John Romero (diff | hist) . . (+44) . . Xymph (talk | contribs) (→External links: add Xitter) |