Changes related to "Doom Legacy"

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Show new changes starting from 22:06, 8 September 2024
   
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8 September 2024

     04:37  Source port‎ (diff | hist) . . (-29). . Xymph (talk | contribs) (List of source ports for Doom engine games: fix various dates)

7 September 2024

     21:25  Source port‎‎ (2 changes | history) . . (+138). . [King Bael‎; 2a06:1700:0:15::2‎]
      21:25 (cur | prev) . . (0). . 2a06:1700:0:15::2 (talk)
 m    17:47 (cur | prev) . . (+138). . King Bael (talk | contribs) (Use template for dates, correct dates)
     17:37  DeHackEd‎‎ (4 changes | history) . . (+1,354). . [Gez‎; Gregor‎ (3×)]
 m    17:37 (cur | prev) . . (+14). . Gregor (talk | contribs) (Sounds: restore rowspan)
 m    17:30 (cur | prev) . . (+6). . Gregor (talk | contribs) (Reference tables: c temp (missed one))
      17:28 (cur | prev) . . (+675). . Gregor (talk | contribs) (Reference tables: c temp for all codepointers, restore full names, uppercase sound lumps)
      15:51 (cur | prev) . . (+659). . Gez (talk | contribs) (Source port code pointers)
     04:23  Sprite‎ (diff | hist) . . (+108). . Gregor (talk | contribs) (minor fixes; c temp, wp)

4 September 2024

 m   16:27  Boom‎ (diff | hist) . . (+4). . Xymph (talk | contribs) (External links: use canonical name)

2 September 2024

 m   06:43  PrBoom‎ (diff | hist) . . (+69). . Gez (talk | contribs)