Changes related to "Engine bug"

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Show new changes starting from 06:35, 7 December 2022
   
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4 December 2022

     09:21  Barrel suicide‎ (diff | hist) . . (+92). . Tpoppins (talk | contribs) (added Ledmeister's v1.1 demo page to external links)
     03:42  Targets not preserved in saved games‎ (diff | hist) . . (-105). . 81.135.7.68 (talk) (Unescerry to be explicit given the previous sentence)

3 December 2022

     10:38  Barrel suicide‎ (diff | hist) . . (+13). . Tpoppins (talk | contribs) (v1.1 -> v1.4 - see Talk: page)

2 December 2022

     08:38  Chainsaw‎‎ (2 changes | history) . . (+961). . [Xymph‎ (2×)]
 m    08:38 (cur | prev) . . (0). . Xymph (talk | contribs) (Data: two A_Saw's per attack cycle)
      07:37 (cur | prev) . . (+961). . Xymph (talk | contribs) (Data: add Doom64 tables, refiring state)

1 December 2022

 m   14:51  Chainsaw‎ (diff | hist) . . (+138). . Xymph (talk | contribs) (Data: refine blood impact)
 m   02:37  Doom source code‎ (diff | hist) . . (+21). . Xymph (talk | contribs) (External links: add featured template)

30 November 2022

 m   15:03  Invulnerability‎ (diff | hist) . . (+76). . Xymph (talk | contribs) (Data: add Doom64 variations)
 m   08:24  Barrel‎ (diff | hist) . . (+19). . Xymph (talk | contribs) (Data: tag sprite)