Changes related to "MAP20: Broken Planet (50 Monsters)"

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Show new changes starting from 17:14, 7 February 2026
   
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7 February 2026

     06:58  Cacodemon‎ (diff | hist) . . (-1). . Quasar (talk | contribs) (It is not the "same" as the imp or baron, because it has no melee attack specified in its state tables; removing that to avoid confusion. Grammar.)

6 February 2026

     23:41  Cacodemon‎ (diff | hist) . . (+243). . 198.167.206.108 (talk) (Tactical analysis: A_HeadAttack() does P_CheckMeleeRange() else P_SpawnMissile(); P_CheckMissileRange() increases attack prob if no meleestate.)

5 February 2026

     14:11  James Paddock (Jimmy)‎ (diff | hist) . . (+563). . Nockson (talk | contribs) (Body of work: add raven midi 2)

1 February 2026

     13:20  Thing‎ (diff | hist) . . (0). . Elf-alchemist (talk | contribs) (make navbox placement consistent across pages)
     13:20  Sidedef‎ (diff | hist) . . (0). . Elf-alchemist (talk | contribs) (make navbox placement consistent across pages)
     13:20  Sector‎ (diff | hist) . . (0). . Elf-alchemist (talk | contribs) (make navbox placement consistent across pages)