Spectre (Strife)

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Player fighting the Loremaster's Spectre
This article is about the monster in Strife. For other games, see:

Spectres are enemies from Strife. They are mysterious creatures which appear as a cloud with one eye. They possess the bodies of various characters in Strife and bend their will to evil desires, making the possessed people into dangerous maniacs, only bent on searching for the Sigil in order to release their master, the Entity. Spectres attack with Sigil powers and usually drop a Sigil piece when they are killed (an exception is the Programmer's Spectre at an ancient temple). Each Spectre takes a different amount of damage. Spectres can only be hurt with the Sigil.

They appear when the following people are killed:

  • Programmer (not immediately, it is fought in an ancient temple) - Has 1000 hit points and fires Sigil A shots.
  • Bishop - Has 1200 hit points and fires Sigil B shots
  • Oracle - Has 1500 hit points and fires Sigil C shots.
  • Macil - Has 1700 hit points and fire Sigil D shots
  • Loremaster - Has 2000 hit points and fires Sigil E shots.

Spectre actors[edit]

Name Type DoomEd number Enum Hit points Attack
Programmer A 129 (decimal), 81 (hex) MT_SPECTRE_A (67) 1000 MT_SIGIL_A_GROUND
Bishop B 75 (decimal), 4B (hex) MT_SPECTRE_B (68) 1200 MT_SIGIL_E_OFFSHOOT
Oracle C 76 (decimal), 4C (hex) MT_SPECTRE_C (67) 1500 MT_SIGIL_A_ZAP_RIGHT, MT_SIGIL_C_SHOT (20x)
Macil D 167 (decimal), A7 (hex) MT_SPECTRE_D (69) 1700 MT_SIGIL_SD_SHOT, same as MT_SIGIL_D_SHOT with damage 60-240
Loremaster E 168 (decimal), A8 (hex) MT_SPECTRE_E (70) 2000 MT_SIGIL_SE_SHOT, same as MT_SIGIL_E_SHOT with damage 30-120

Data[edit]

These statistics reflect the base characteristics of the spectre actor types. Deviations for specific types were noted above.

Monsters from Strife
Order minions: AcolyteCeiling turretCrusaderInquisitorReaverSentinelStalkerTemplar
Bosses: BishopEntityLoremasterProgrammerSpectre
Characters: BeggarMacilMerchantOraclePeasantRebel