Squid 2

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Squid 2
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Author Unknown
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Squid 2 (SQUID2.WAD) is a single-level PWAD designed by an unknown author and probably released in October 1994 (the timestamp of the WAD is a clearly incorrect 27/02/1980).

Walkthrough[edit]

Map of Squid 2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

100% kills is impossible on this map as two shotgun guys (things 285 and 286) are placed outside the map.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain any secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:07.60 Chris Ratcliff (Ryback) 2012-01-08 squ2-ryb.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 30, 2021.

Statistics[edit]

Map data[edit]

Things 527
Vertices 969*
Linedefs 794
Sidedefs 1089
Sectors 116
* The vertex count without the effect of node building is 718.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]