Street

From DoomWiki.org

Street
The subway areaThe subway area
Author Jail
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M5. For other maps which occupy this slot, see Category:E1M5.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Street (STREET.WAD) is a single-level PWAD for Doom, designed by Jail and published in September 1994. The level is inspired by the street locations of Harlem, NY. With a emphasis on urban-like architecture and subway stations, the level makes early use of a semi-realistic map style.

Walkthrough[edit]

Map of Street
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After you get the blue key, head to the street and go to where the large crates and barrels are at the north end. Open the door, climb the steps, and open the next door in front of you. Open the wall east of the three health bonuses and open the next door to find health bonuses, boxes of shotgun shells, rockets, a megaarmor, medikits, and boxes of ammo. (sector 246)

Bugs[edit]

Demo files[edit]

  • This WAD features a single built-in demo, DEMO1, by the author. It requires Doom v1.2 to be viewed and runs for 14:58.00 (31430 tics), showing off the level on Ultra-Violence.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 41)
  2. facing south. (thing 42)
  3. facing west. (thing 43)
  4. facing west. (thing 44)

Statistics[edit]

Map data[edit]

Things 705
Vertices 889*
Linedefs 993
Sidedefs 1459
Sectors 249
* The vertex count without the effect of node building is 754.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The subway area was used as a screenshot for the front cover of Gaminator, a 1994 French commercial compilation.

See also[edit]

Sources[edit]

External links[edit]