Sucker Punch
From DoomWiki.org
| Sucker Punch | |
|---|---|
| Author | Andy Johnson |
| Port | Limit-removing |
| IWAD | Doom II |
| Year | 2018 |
| Link | Doomworld/idgames |
| This article or section is a stub. Please help the Doom Wiki by adding to it. |
Sucker Punch is an episode PWAD by Andy Johnson (Rook), consisting of nine small-sized maps. It was released in 2018, uses cc4-tex textures, and was followed by Sucker Punch 2 in 2021.
Rook implemented a color scheme to indicate the relative difficulty of each map: green-themed maps are the easiest, yellow in the middle, and red the hardest.
Content[edit]
Levels[edit] |
Soundtrack[edit]
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Speedrunning[edit]
Current records[edit]
The DSDA episode records for Sucker Punch are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV max run | 12:07 | Maribo | 2022-09-11 | supuallm1207.zip |
The data was last verified in its entirety on September 21, 2022.
