Sunlust

From DoomWiki.org

Sunlust
Title screen
Authors Zach Stephens, Daniel Jakobsson
Port Boom-compatible
IWAD Doom II
Year 2015
Link Doomworld/idgames
Cacoward.png This mod received one of the 2015 Cacowards on Doomworld!

Sunlust is a 32-map megawad for Boom-compatible source ports, created by Zach Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga). It is notorious for its high level of difficulty.[1]

Development started in March 2013, and the first public beta was released on June 13, 2015. The final version was released to the idgames archive on August 9, 2015, and it won a Cacoward that year.

Content[edit]

Speedrunning[edit]

MAP30 earns its reputation as a difficult slaughter map.

Two speedrunners have completed the very difficult D2all UV max of this mapset. Daerik did it first in 2020 with a time of 4 hours and 23 minutes. Then Nevanos took the record the following year in 4 hours flat.

Current records[edit]

The DSDA episode records for Sunlust are:

Run Time Player Date File Notes
UV speed episode, MAP01-MAP10 12:21 0xf00ba12 2017-04-13 sle1-1221.zip
UV speed episode, MAP11-MAP20 22:09 0xf00ba12 2017-11-17 sle2-2209.zip
UV speed episode, MAP21-MAP30 30:00 0xf00ba12 2019-02-05 sle3-3000.zip
UV max episode, MAP01-MAP10 39:52 Daerik 2020-07-19 sle1uvmax-3952.zip
UV max run 4:00:49 Nevanos 2021-04-21 SL-24049.zip
NoMo episode, MAP01-MAP10 05:46 Teedre 2020-11-12 slep1o546.zip
NoMo run 32:54 Starduster 2021-01-24 slallo3254.zip

The data was last verified in its entirety on July 28, 2022.

External links[edit]

References[edit]

  1. xvertigox (19 June 2019). WAD Progression for Skill Improvement. Doomworld forums. Retrieved 22 January 2022.