Supernaught

From DoomWiki.org

Supernaught
Add a screenshot and caption
Author Samuel Villarreal
Port Limit-removing
IWAD Doom II
Year 2005
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Supernaught is a single-level PWAD for Doom II that was released in 2005 for limit removing source ports. It was designed by Samuel Villarreal (Kaiser), is also known as Kaiser 20, and uses the music track "Sign of Evil" by Robert Prince.

Walkthrough[edit]

Map of Supernaught
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the center of the map, east of the dark room where a megaarmor is, go through the north wall and you will find health bonuses and an energy cell pack. (sector 609)
  2. In the central part of the map, you will find a cage to the northwest with a backpack. To get it, enter Secret #1 and open the south wall, then the next one you find. (sector 491)
  3. In the center of the map, go to the northeast side, towards the door with the teleporter leading to the red key, and along the way there will be a wall that is different from the rest on the north side, which you can open to get a plasma gun. (sector 607)
  4. After you drop from the blue key, get past the arachnotron to the east and open the corner wall to get a soul sphere. (sector 595)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:37.31 Veinen 2018-08-06 kaiser_20-637.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 6, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 241)
  2. facing south. (thing 242)
  3. facing north. (thing 243)
  4. facing north. (thing 244)

Statistics[edit]

Map data[edit]

Things 497
Vertices 7024*
Linedefs 5275
Sidedefs 7716
Sectors 814
* The vertex count without the effect of node building is 4293.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]