Supplice

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Supplice
Title screen
Authors Mekworx
Port GZDoom
IWAD Supplice
Year 2023
Link Steam page

Supplice is an early access game developed by Mekworx and published by Hyperstrange. Episodes 1 through 4 are available as of June 4, 2025. The project is led by Brett Harrell (Mechadon) and Aleksander Kowalczyk (Cage).

Content[edit]

Weapons[edit]

Title poster
Pilebunker
A drill. Primary fire to drill enemies. Secondary fire to launch a shockwave from the drill. The shockwave can push dangerous gasses. The Pilebunker can be temporarily upgraded to burn enemies when picking up the Overcharge powerup.
Assault Rifle
A medium rate of fire rifle. Primary fire to shoot the rifle. Secondary fire to zoom in and fire in 3-round bursts. Uses bullets as ammo. Picking up a second rifle will allow the player to dual wield rifles.
Rotary Shotgun
A triple barrel shotgun. Primary fire to shoot one barrel. Secondary fire to shoot all three barrels. Uses shells as ammo.
Minigun
Primary fire to shoot the minigun. Starts with a low rate of fire but quickly increases. Secondary fire to place the Minigun as a turret. Minigun turrets cost 100 bullets to place and can be picked back up. Uses bullets as ammo.
Slugger
A unique weapon that fires shotgun slugs. Primary fire to shoot the stored slugs 2 at a time. Secondary fire to feed more shells into the Slugger. Uses shells as ammo.
Cyclomortar
An explosive weapon. Primary fire to shoot the explosive. The explosive is affected by gravity. Secondary fire to charge up the weapon up to 2 additional times. Uses fuel as ammo.
Cremator
A flamethrower. Primary fire to shoot fire. Secondary fire to launch a flammable gas. The gas can then be lit on fire. Uses fuel as ammo.
Arc Divider
An electric weapon. Primary fire to shoot several bolts of electricity in an arc. Hold the fire button for longer to shoot more bolts. The bolts have limited range. Secondary fire to shoot a long-range bolt that can arc to enemies when hitting an enemy. Uses volts as ammo.
Fission Dynamo
A very large weapon. It acts similarly to the BFG-9000 from Doom (2016) and Doom Eternal. It shoots a large, slow moving energy ball. Tendrils from the ball attach and damage enemies as the ball passes by. The ball explodes upon hitting an enemy or surface. Uses volts as ammo.

Monsters[edit]

Fodder[edit]

Mutalist
A former human with an Assault Rifle. Moves slow. Fires one or a few shots each attack.
Mangler
A former human with a Rotary Shotgun. Moves slightly faster than the Mutalist. Fires one barrel or charges up the shogun to fire all three barrels.
Tandem
A former human with a Minigun. Has a short wind-up period before firing. The rate of fire will start slow but will increase as the Tandem continues to fire.
Phlogis
A mutated humanoid. Has no ranged attack. It will walk towards the player. Once within close range it will move quickly and explode into dangerous gas.
Braintrooper
A humanoid with a laser weapon. It will fire one laser at a time. The Braintrooper will also charge at the player for a melee attack while in close range.
Vespur
A flying ghost enemy who moves quickly and attacks the player at melee range. They are translucent which can make spotting them difficult.
Hiveteeth
A small flying creature. They primarily charge at the player like a lost soul, but they also have a ranged spit attack. They can also bite the player at close range.
Hivepod
A red mass that is attached to the floor or ceiling and spawns Hiveteeth.
Effluvium
A flyer creature who leaves dangerous gas everywhere it goes. It will explode into more dangerous gas upon death.
Cereberog
A small flying enemy who shoots plasma bolts at the player.
Harasser
A gray flying drone robot who shoots bullets and missiles at the player. Explodes on death.

Heavies[edit]

Sevore
A large, quick moving humanoid with no ranged attack. It will run at the player and attack them by biting them or with a jumping claw attack.
Ophaneon
A flying heart monster which will shoot bolts of electricity at the player. At close range, it will shock the player causing massive damage.
Lummox
A large fast-moving monster equipped with dual flails and a mortar. It can chase the player and do a charge melee attack. At medium distance it will launch its flails at the player. It can also shoot mortars at the player.
Terpsipede
A Cereberog in a large tripod exoskeleton. It will shoot a stream of plasma bolts at the player. It can duck down to get into spaces with low ceilings. Spawns a Cereberog on death.
Granquartz
A blue crystal monster with a visible heart. It will shoot a stream of electric bolts at the player. At close range, it will smash the ground causing a shockwave. It can also charge up a very large electric bolt which explodes into smaller bolts upon impact. It releases several bolts upon death.
Yeti
A large, slightly furry creature similar to the Sevore. They will run quickly on all fours to reach the player. They can do a claw melee attack or throw boulders at the player. The boulders can bounce a few times before getting destroyed. Exclusive to E3M6: Ski Free, Die Hard.
Lavaquartz
A molten rocky monster that is extremely similar to the Granquartz but just lava themed instead.
Enforcer
A gray tank like robot that shoots Slugger slugs and cluster rockets. Explodes on death.
Quadramorph
A serpent-like creature with four arms. It shoots energy bolts at a moderate speed. It can also charge up a bigger shot that is aimed better at the player and will ricochet off of walls.
Gazeark
A stationary turret-shaped creature that will aim a beam at the player. After three seconds, the Gazeark will launch a bolt of energy at the player. Comes in a grounded or hanging varieties.

Bosses[edit]

Trepidon
Episode 1 boss. A large, armored monster. It will open its chest to reveal several guns and unleash a large barrage of bullets. It can also launch rockets from its hands. Becomes a reoccurring enemy in later levels.
Antagross
Episode 2 boss. A large, armored whale-like monster that flies around. It can do a sonic attack at the player. It can launch several rockets from its body, some of which are homing. It can also shoot a large bomb which will quickly explode into a large fire. Re-appears in Episode 4.
Unbound
Episode 3 boss. A dark humanoid creature. It will quickly drain the player's health if nearby. Orbs will spawn around it and shoot various attacks including red lasers, red homing bolts, fiery explosives, and charge up a dark homing orb. Re-appears in Episode 4.
Cannonade
A large tank-like enemy. It can launch rockets, launch cluster bombs, launch timed mines, and shoot fire. It will also charge up for several seconds before launching an extremely large bomb. It explodes violently upon death.

Special[edit]

Phantalect
A ghostly fish monster. It does not attack the player directly. Instead, it will move quickly to find a corpse to possess and reanimate.
Hostile Turret
A Minigun turret that is hostile to the player.
Yetti
Not to be confused with the Yeti, the Yetti is a pixelated stick figure that will leap at the player and perform melee attacks. Exclusive to E3M6: Ski Free, Die Hard.
Friendly Yetti
Just like the Yetti, but attacks enemies instead of the player. They can appear when using the spawners after completing the Ski Free, Die Hard easter egg. They will follow the player to E3M5.
Friendly Harasser
A friendly version of the Harasser with a blue appearance. Appears several times in Episode 4.
Friendly Enforcer
A friendly version of the Enforcer with a blue appearance. Appears a few times in Episode 4.

External links[edit]

Articles[edit]