Suppression of Resistance

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Suppression of Resistance
The starting areaThe starting area
Author Doug Ryerson
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Suppression of Resistance is a single-level PWAD for Doom that was released in 1994. It was designed by Doug Ryerson.

Walkthrough[edit]

Map of Suppression of Resistance
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the door south of the start and head up the stairs. There is a secret door to the south leading to two zombiemen (hard skill only), an imp (not on easy skill), and a computer area map. (sector 95)
  2. The alcove in the north of the blood surrounding #1 is a teleporter leading to a ledge. After taking it, turn round and press the wall - it opens, revealing a megaarmor. (sector 102)
  3. Part-way along the corridor leading to the yellow key is a secret door to the west leading to a soul sphere. (sector 222)
  4. North of the room containing the yellow key is a door leading to a hexagonal room. There is a switch in the north of this room which briefly lowers a wall to the west allowing access to a zombieman (hard skill only), 4 shotgun shells, and an armor. Note that the switch only works once. To exit the room, step on the slightly brighter section of floor north of the shotgun shells. (sector 174)
  5. Take the door north of the start - there is a secret door to the east (near the barrels) leading to a zombieman (hard skill only) and a radiation shielding suit. There is a switch behind the door south-east of the start which opens up this secret, but it does also open on pressing. (sector 63)
  6. North of the blue door is a secret door leading to an imp (three on hard skill), three stimpacks, and a backpack. The door opens either on pressing, or on approaching the red door. (sector 69)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 30, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains 12 spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 5)
  3. facing west. (thing 6)
  4. facing north. (thing 7)
  5. facing east. (thing 8)
  6. facing north-west. (thing 9)
  7. facing south. (thing 10)
  8. facing west. (thing 11)
  9. facing south. (thing 12)
  10. facing north. (thing 13)
  11. facing south. (thing 14)
  12. facing west. (thing 15)

Statistics[edit]

Map data[edit]

Things 229
Vertices 853*
Linedefs 931
Sidedefs 1458
Sectors 232
* The vertex count without the effect of node building is 724.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]