SvStrife-plus
From DoomWiki.org
SvStrife-plus | |
![]() Opening scene of Strife running in glstrife, demonstrating the OpenGL renderer, one of the new additions in SvStrife-plus. | |
Standard | Doom, Boom, MBF |
---|---|
Codebase | SvStrife |
Developer(s) | Andrey Budko (entryway) |
Initial release | 1.4.1 (2006-02-01, 19 years ago) |
Development status | Discontinued |
Written in | C |
Target platform | Windows |
License | GPLv2+ |
Website | http://prboom-plus.sourceforge.net/ |
SvStrife-plus, also known as Strife-plus, was an experimental source port created by Andrey Budko (entryway). It is derived from SvStrife and introduces various new features courtesy of PrBoom+, including an OpenGL renderer.
History[edit]
Samuel Villarreal (Kaiser) released SvStrife version 1.4 and its source code on January 27, 2006.[1] SvStrife-plus was released on February 1, 2006 when Entryway in a Doomworld forums post announced the port. Citing that he never had seen Strife, never played it and didn't have it installed on his hard disk, he spent one and a half hours bringing several new additions to the SvStrife source code and released the code without testing.
It was to be the only release of the port.
Legacy[edit]
Kaiser was pleased with the enhancements provided by Budko's work and promised to include its improvements in a future release, as noted in this Doomworld forums post. However, this future release never came to prominence.
Features[edit]
SvStrife-plus introduces several new features courtesy of PrBoom+ 2.26.29 and backported these to the PrBoom 2.23 based renderer found in svstrife.exe:
- Includes an OpenGL 1.1 renderer through a separate executable, glstrife.exe. It is based off GLBoom
- Uncapped framerate (movement_smooth)
- "Invert mouse" feature (movement_mouseinvert)
- Smoother mouse control (movement_altmousesupport)
- Mouse acceleration code (mouse_acceleration)
- Variable gamespeed (Num+, Num-, Num*)
- OpenGL: Full mouse look (movement_mouselook, mouse_sensitivity_mlook, movement_mouseinvert)
- OpenGL: FOV (render_fov)
- OpenGL: "Smart Items Clipping" setting (render_smartitemsclipping)
Trivia[edit]
- SvStrife-plus was found in a hidden folder on Sourceforge, bearing the name OldFiles. Because it was never mentioned outside the aforementioned Doomworld thread, it remained hidden in plain sight.
External links[edit]
- SvStrife-plus 1.4.1 binary, hosted by SourceForge
- SvStrife-plus 1.4.1 source code, hosted by SourceForge
References[edit]
Source code genealogy | ||
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Based on | Name | Base for |
PrBoom+ | SvStrife-plus | None |
SvStrife |