TAT02: Final Destination (Dark Tartarus)

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Dark Tartarus maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Dead Tonight: 33 34 35 36 37 38 39 40 41 42 43
V3 exclusive: 39

This level occupies the map slot TAT02. For other maps with a non-standard slot, see Category:Non-standard map slots.
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TAT02: Final Destination is the second map of Dark Tartarus. It was designed by lihanchi and uses the music track "".

Walkthrough[edit]

Map of Final Destination
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head south through the monster-filled valley east of the start, then open the east door to find an invulnerability guarded by arch-viles. (sector 845)
  2. Get to the red bars, then get on the bridge and jump behind the marble wall to the south. Keep heading south to find a megasphere and a box of rockets. (sector 435)
  3. From Secret #2, continue east to the building there and enter it from the east side. Climb the steps and get to the platform that has a BFG9000, rocket launcher, computer area map, megasphere, backpack, and energy cell packs (the latter only appears on Ultra-Violence or higher). (sector 948)
  4. At the northernmost end where the blue key is, use a rocket jump to get on the high platform with the megasphere on the left side. (sector 326)
  5. At the blue key, shoot at the middle of the bloodfall to destroy three barrels, then go through there to find a wall you can lower leading to a super shotgun (Hurt Me Plenty or lower). The walls around you will reveal Hell knights, and there are backpacks, a megasphere, a mega map, partial invisibility, radiation suits, and an energy cell pack here as well. (sector 880)
  6. At the exit, open the south wall with an opening at the bottom to find an invulnerability and a teleporter. (sector 761)
  7. Enter the teleporter in Secret #6, then teleport two more times. At the third pyramid, fall off one level to the east, then head to the west side to find a megasphere. (sector 195)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 00:52 Ancalagon 2020-01-03 tat02p052.zip Cross-listed from Pacifist
NM speed
UV max 11:23 Ancalagon 2016-10-26 tar02-1123.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 00:52 Ancalagon 2020-01-03 tat02p052.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing west. (thing 1103)
  2. facing north. (thing 1104)
  3. facing west. (thing 1105)
  4. facing west. (thing 1106)
  5. facing south-east. (thing 1107)
  6. facing east. (thing 1108)
  7. facing north. (thing 1109)
  8. facing south-west. (thing 1110)

Statistics[edit]

Map data[edit]

Things 1202
Vertices 6477*
Linedefs 6026
Sidedefs 11327
Sectors 1280
* The vertex count without the effect of node building is 4810.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]