TAT14: Doors of Troll (Dark Tartarus)

From DoomWiki.org

Dark Tartarus maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20)
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Dead Tonight: 33 34 35 36 37 38 39 40 41 42 43
V3 exclusive: 39

This level occupies the map slot TAT14. For other maps with a non-standard slot, see Category:Non-standard map slots.
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TAT14: Doors of Troll is the fourteenth map of Dark Tartarus. It was designed by lihanchi and uses the music track "".

Walkthrough[edit]

Map of Doors of Troll
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the starting room, shoot the eye switch on the Hellgrowth wall to the east to lower the west wall with an arch-vile, a box of ammo, a box of shotgun shells, and a box of rockets. (sector 793)
  2. Use the wall with caution stripes around it in Secret #1 to get a computer area map. (sector 794)
  3. In the central room with the super shotgun, after opening the monster closets, enter the northeast corridor to find a green armor, a berserk pack, armor bonuses, and health bonuses. (sector 412)
  4. In the octagonal room at the east end, go through the north wall when it opens and through the corridor to find a backpack, a rocket launcher, boxes of rockets, and either a megasphere (Ultra-Violence or higher) or a soul sphere and a megaarmor (lower settings). (sector 410)
  5. At the end of Secret #4, lower the slightly recessed wall at the south end to find a corridor with a switch. (sector 419)
  6. The switch in Secret #5 lowers a corridor to the north with a plasma gun. (sector 458)
  7. In the hall at the east end, look for a lion switch on the west wall and shoot it to lower the walls with former humans and ammo. (sector 825)
  8. At the south end of the aforementioned hall, enter the darkness to the east to find boxes of rockets. (sector 411)
  9. Head west from the lava cave and the walls will open as you head west. Eventually you will find a corridor with boxes of rockets. (sector 418)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 05:29 Ancalagon 2017-05-03 tar14-529.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 788)
  2. facing west. (thing 789)
  3. facing east. (thing 790)
  4. facing west. (thing 791)
  5. facing north-west. (thing 792)
  6. facing west. (thing 812)

Statistics[edit]

Map data[edit]

Things 814
Vertices 3580*
Linedefs 3913
Sidedefs 6023
Sectors 879
* The vertex count without the effect of node building is 2966.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]