TAT31: Return to Wolfenstein (Dark Tartarus)
From DoomWiki.org
Dark Tartarus secret maps |
---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot TAT31. For other maps with a non-standard slot, see Category:Non-standard map slots.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
TAT31: Return to Wolfenstein is the first secret map of Dark Tartarus. It was designed by lihanchi and uses the music track "Playing with Death" by Nighthawk.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Shoot the wall behind your starting point to get energy cell packs. If you go into the hall and into any of the other three side rooms, shooting the wall there will also reveal energy cell packs. All four walls count as the same secret. (sector 307)
- When you reveal the cyberdemons and spider masterminds, head to the westernmost wall and open the middle wall with the wreath to find medikits and energy cell packs. (sector 289)
- When you reveal the cyberdemons and spider masterminds, head to the easternmost wall and open the middle wall with the wreath to find an invulnerability. (sector 290)
- Get all six keys (five are in the starting hall through the walls with faces, and the yellow skull key is in the normal exit room), then head to either the southwest or southeast doors and open them to get to the secret exit. (sector 264)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 1389)
- facing east. (thing 1390)
- facing east. (thing 1391)
- facing east. (thing 1392)
- facing west. (thing 1393)
- facing west. (thing 1394)
- facing west. (thing 1395)
- facing west. (thing 1396)
Statistics[edit]
Map data[edit]
Things | 1405 |
Vertices | 1549* |
Linedefs | 1503 |
Sidedefs | 2679 |
Sectors | 317 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|
|