TAT35: Devil's Tower (Dark Tartarus)

From DoomWiki.org

Dark Tartarus Dead Tonight

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Dead Tonight
V3 exclusive: 39

This level occupies the map slot TAT35. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

TAT35: Devil's Tower is the thirty-fifth map of Dark Tartarus. It was designed by lihanchi and uses the music track "Babylon" by Andrew Sega (Necros).

Walkthrough[edit]

Map of Devil's Tower
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. On the outer ledge around the yellow skull key field, head all the way to the northeast end, then jump to the hole to the southeast (which is northeast of where the key is). This hole has an invulnerability and armor bonuses. (sector 95)
  2. In the southeast building, head to the room with crates and climb to the top. Head over the door and behind the large crate to find a BFG9000 and energy cell packs. (sector 564)
  3. At the exit, jump off north so that you land on the highest platform below to get a megasphere and an invulnerability. (sector 1603)
  4. Open the yellow skull door to the southwest, then go through the corridors until you see a metal wall to the east. Lower it and ride it up to get a health bonus, a box of ammo, and a stimpack (Hey, Not Too Rough or lower); or a light amplification visor (Hurt Me Plenty or higher). (sector 1952)
  5. At the east end of the south field, climb the steps and go to the north end of the building, then go through the south wall to pick up a radiation suit. (sector 1960)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains fourteen spawn points:

  1. facing east. (thing 1358)
  2. facing east. (thing 1359)
  3. facing east. (thing 1360)
  4. facing east. (thing 1361)
  5. facing east. (thing 1362)
  6. facing south. (thing 1363)
  7. facing south. (thing 1364)
  8. facing south. (thing 1365)
  9. facing south. (thing 1366)
  10. facing south. (thing 1367)
  11. facing north-east. (thing 1382)
  12. facing south-east. (thing 1383)
  13. facing south-west. (thing 1384)
  14. facing north-west. (thing 1385)

Statistics[edit]

Map data[edit]

Things 1432
Vertices 8373*
Linedefs 8863
Sidedefs 16438
Sectors 2017
* The vertex count without the effect of node building is 6602.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]