TEXTMAP
From DoomWiki.org
TEXTMAP is the primary lump in the Universal Doom Map Format (UDMF). Contrary to the classic binary format it uses plain text, and replaces the THINGS, VERTEXES, LINEDEFS, SIDEDEFS and SECTORS lumps of the former. Although a text format, it is advised to edit maps using a level editor that supports UDMF (like Doom Builder 2 and its forks as well as SLADE), rather than a text editor. The format is difficult to read and process for humans, but can readily be parsed or created by dedicated tools and scripting languages (such as Perl, PHP and Python).
ENDMAP[edit]
ENDMAP is the mandatory, empty lump that marks the end of a map's lumps in UDMF.
Source[edit]
- This article incorporates text from the open-content ZDoom documentation project article TEXTMAP.
External links[edit]
- UDMF specification v1.1, section II.B: Storage Within Archive Files