TMP
From DoomWiki.org
TMP | |
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Add a screenshot and caption | |
Author | Unknown |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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TMP is a single-level PWAD for Doom that was designed by an unknown author and released in July 1994.
According to its textfile it was the winner of a PC Zone Doom level creation competition in 1994.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After going through the first door, you will find a door to the left (opened by an adjacent switch). After going through this door, run to the west end of this floor section - a lift will be temporarily lowered (it can be lowered repeatedly), allowing access to three medikits, 10 health bonuses, a zombieman, three imps, 4 shotgun shells, a megaarmor, 18 armor bonuses, a chaingun, and a box of bullets. (sector 51)
- Part-way along the twisty pink-floor path in the east, a door opens behind you leading to an octagonal room. There is a secret door (marked with a yellow wall) leading to an imp (not on easy skill), 10 health bonuses, a megaarmor, and a switch. The switch lowers a section of floor in the octagonal room, allowing access to an imp (not on easy skill) and a backpack. (sector 111)
- Following the twisty pink-floor path is a rectangular room with a structure in the middle. Approaching the door to the north of this room raises a wall in the western alcove of the structure revealing 0-2 shotgun guys, a medikit (not on easy skill), a box of bullets, and a backpack. (sector 128)
- Stepping on the blue circle in #3 raises a section of wall in the eastern alcove of the structure, allowing access to an 'underground' area containing 1-5 imps, 1-5 spectres, 4 shotgun shells, a box of bullets, 11 health bonuses, 10 armor bonuses, a plasma rifle, two energy cells, and an energy cell pack. (sector 149)
- Head north from the area with #3 and #4 to reach a room with a blue floor. The west wall here (which has a different texture) is a secret door leading to an imp (hard skill only), a backpack, and four stimpacks. (sector 280)
- The south wall of #5 is a secret door (marked with a different texture) leading to a demon (not on easy skill), an imp (three on hard skill), a megaarmor, and four armor bonuses. (sector 282)
- The west wall of #6 is a secret door (marked with a different texture) leading to 0-4 imps, a spectre (not on easy skill), 10 armor bonuses, a computer area map, and a lift back to normal territory. (sector 284)
- There is a room with two square podiums each with a switch which raises a bridge. Entering this room lowers a section of wall to the east, revealing a passage with an imp, 17 health bonuses, and two backpacks. (sector 260)
- The room behind the yellow door has two alcoves with switches. The southern one lowers a platform in the north-east corner containing a chainsaw. (sector 166)
- The northern switch (see #9) lowers a lift in the south-east, allowing access to eight health bonuses, a box of shotgun shells, two imps, a medikit, a rocket launcher, and eight boxes of rockets. (sector 291)
- The square room with the nukage pit in the centre has a lift to the north allowing access to a switch. This switch opens a door allowing access to seven health bonuses, a box of bullets, a box of rockets, and an energy cell pack. There is also a currently-inaccessible soul sphere. (sector 217)
- #11 has an alcove to the west which is a secret lift leading to a medikit, 24 armor bonuses, and a switch which lowers the soul sphere (see #11). (sector 224)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 7:26.80 | Chris Ratcliff (Ryback) | 2013-05-25 | tmp-726.zip | |
NM 100S | 7:24.83 | Chris Ratcliff (Ryback) | 2013-05-25 | tmpns724.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on November 30, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 555)
- facing north. (thing 556)
- facing north. (thing 557)
- facing east. (thing 558)
Statistics[edit]
Map data[edit]
Things | 598 |
Vertices | 1185* |
Linedefs | 1349 |
Sidedefs | 1870 |
Sectors | 296 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
See also[edit]
Sources[edit]
External links[edit]
- TMP at Doomworld/idgames
- TMP at the Doom Speed Demo Archive