TNT02: The Armory of Pain is the second map of The Ultimate Torment and Torture. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "".
Walkthrough[edit]
Map of The Armory of Pain
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter Facility A and head southwest into a storage area. Head southwest and press the switch to get a message that a door opened somewhere. Exit Facility A and enter the pipe to enter a Super Mario Bros. 3-themed area. (sector 80) Finishing this area (you have to collect 25 coins) will allow you to get a flamethrower.
- Enter Facility A again, and this time, head east to the next area to the north. Head up the stairs to the guard's tower and look west. Shoot the target there to open a secret room to the north with shotgun shells, a box of shotgun shells, a small gasoline canister, and a medikit. (sector 4849)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 12, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 23341.
This level contains the following numbers of things per skill level:
|
|
| Cooperative
|
| Monsters |
1-2 |
3 |
4-5
|
| Zombieman |
22 |
22 |
32
|
| Shotgun guy |
21 |
21 |
29
|
| Heavy weapon dude |
5 |
5 |
7
|
| Imp |
66 |
66 |
90
|
| Lost soul |
13 |
13 |
15
|
| Demon |
20 |
20 |
28
|
| Stealth demon |
2 |
2 |
3
|
| Spectre |
6
|
| Revenant |
2 |
2 |
3
|
| Cacodemon |
8 |
8 |
10
|
| Hell knight |
4 |
4 |
7
|
| Baron of Hell |
4 |
4 |
5
|
| Arachnotron |
3 |
3 |
4
|
| Mancubus |
3 |
3 |
5
|
| Arch-vile |
1
|
| Blume |
14
|
| Piranha |
9
|
| Koopa |
4
|
| Pokey |
2
|
| Rapid fire trooper |
5
|
| Railgun zombie |
3
|
| Plasma zombie |
8
|
| Suicide bomber |
7 |
7 |
8
|
| Shadow |
17
|
| Rocket launcher zombie |
8
|
| Dark imp (Nami) |
8
|
| Dark imp (Void) |
2 |
2 |
3
|
| Dark imp (ST) |
10
|
| Mutant space trooper |
7
|
| Chaingun major |
12
|
| Blood demon |
6
|
| Satyr |
2
|
| Afrit |
1
|
| Bruiserdemon |
2 |
3 |
4
|
| Weapons |
1-2 |
3 |
4-5
|
| Shotgun |
3
|
| Super shotgun |
2
|
| Chaingun |
3
|
| Rocket launcher |
3
|
| Flamer |
1
|
| Ammunition |
1-2 |
3 |
4-5
|
| Clip |
36
|
| Box of bullets |
34
|
| 4 shotgun shells |
78
|
| Box of shotgun shells |
41
|
| Rocket |
63
|
| Box of rockets |
18
|
| Small gasoline canister |
3
|
| Health & Armor |
1-2 |
3 |
4-5
|
| Stimpack |
44
|
| Medikit |
25
|
| Armor |
5
|
| Megaarmor |
1
|
| Items |
1-2 |
3 |
4-5
|
| Armor bonus |
67
|
| Health bonus |
56
|
| Supercharge |
1
|
| Backpack |
1
|
| Coin |
25
|
| Keys |
1-2 |
3 |
4-5
|
| Blue keycard |
1
|
| Red keycard |
1
|
| Yellow keycard |
1
|
| Miscellaneous |
1-2 |
3 |
4-5
|
| Cooperative start |
8
|
| Teleport landing |
28
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]