TNT02: The Armory of Pain (The Ultimate Torment and Torture)

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Ultimate Torment and Torture maps
This level occupies the map slot TNT02. For other maps with a non-standard slot, see Category:Non-standard map slots.
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TNT02: The Armory of Pain is the second map of The Ultimate Torment and Torture. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "".

Walkthrough[edit]

Map of The Armory of Pain
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter Facility A and head southwest into a storage area. Head southwest and press the switch to get a message that a door opened somewhere. Exit Facility A and enter the pipe to enter a Super Mario Bros. 3-themed area. (sector 80) Finishing this area (you have to collect 25 coins) will allow you to get a flamethrower.
  2. Enter Facility A again, and this time, head east to the next area to the north. Head up the stairs to the guard's tower and look west. Shoot the target there to open a secret room to the north with shotgun shells, a box of shotgun shells, a small gasoline canister, and a medikit. (sector 4849)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 12, 2021.

Statistics[edit]

Map data[edit]

Things 2247
Vertices 23341*
Linedefs 27414
Sidedefs 47720
Sectors 4958
* The vertex count without the effect of node building is 23341.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]