TNT: Revilution


TNT: Revilution
Title screen
Authors Various
Port Vanilla Doom
Year 2017
Link Doomworld/idgames
Cacoward.png This mod was a runner-up for the 2017 Cacowards on Doomworld!

TNT: Revilution is a 32-level megawad and unofficial sequel to Final Doom's TNT: Evilution, developed by members of the Doomworld forums and released in 2017. The project had a long and turbulent development dating back to 2009, where it was originally part of TNT 2: Devilution before becoming a separate project led Steve Muller (Kyka) in 2014. After changing hands multiple times, the WAD under the leadership of Micah Petersen (Jaws in Space) was finished and uploaded to the /idgames archive on 29 May, 2017, and was followed by several bugfix patches.

It was named as a runner-up at the 2017 Cacowards, and also received the Mordeth award for longest development time. In 2023, TNT: Revilution was included in Doomworld's Doot Eternal music feature for Doom's 30th anniversary.


With the death of the Demon-Spitter, the army of the damned loses their gateway to our world, and they slowly evaporate around you, writhing with screams of agony. Then, everything is silent, and the hellish red sky and the stench of sulfur fade away almost as if nothing had ever happened at all.

Have you won? Is this another victory for mankind? No, something isn't right, there's a blue glow coming from the inside of the Demon-Spitter's head. You crawl into the now exposed brain and find a mix of technology and organic material fused so that you can't tell where one stops and the other begins. The glow is coming from a nearby computer panel. A look of horror spreads across your face as you realize what has happened: by killing the Demon-Spitter, you have activated some sort of locating device. Now an even bigger fleet of ships full of demons is on its way to Io.

The yearly supply ship from Mars is still weeks away from your position. Looks like you're the only one standing between the demons and Earth. There's no way for you to make a stand at the now completely destroyed UAC base, so you head for a nearby thermal power station that taps into one of Io's many active volcanoes. Since it's several miles' walk, you need to travel light. Looks like you'll only be taking your pistol for protection, but hopefully you'll resupply on weapons before the demons arrive.

Hours later, you find yourself at the walls of the power station. Suddenly you hear rumbling from above, and a great explosion fills the sky as the moon Ganymede explodes into several pieces. Once the dust clears, you see a great skull where the moon used to be. A fleet of hell ships materialize from the skull. Most of the ships head on a course for Earth, but one heads directly for your position. So much for finding weapons before they arrive. It's up to you to make it to the Communications Center before the demons destroy the satellite array so that you can send a message to Earth warning humanity of its impending Doom. Good luck, marine.

Development history[edit]

The development of Revilution has its roots as part of TNT 2: Devilution, an unofficial TNT: Evilution sequel project founded by Whoo in 2009. Many of the maps early in the project's development were created by Steve Muller (Kyka). After several heated arguments and confusion over the project's direction, almost all of Muller's work was ejected from the project in February 2014, prompting to him to start his own community-made TNT sequel, subtitled Revilution. For additional help with creative direction and technical aspects of the new project, Muller brought former TNT 2 playtesters Megamur and Ragnor Berntsen (Devalaous) on as co-leaders, and they were later joined by Tristan Clark. It was during this early period that much of the project's original soundtrack was written.

Due to real-life circumstances, Megamur and Berntsen later left the project, leaving only Muller and Clark to continue work. To help with quality control on newer maps and existing ones to be selected for removal, Micah Petersen (Jaws in Space), joined the team. In mid-2015, Muller quietly dropped out of activity, leaving Clark and Petersen to take over as project leaders. Several of the maps brought over from the TNT 2 era were dropped from the project at this point, leaving more room for contributions from other mappers. Additionally, former TeamTNT member Jeremy Doyle returned to the Doom community, and submitted several MIDI files to the Revilution soundtrack.

Due to lack of activity, Clark stepped down from the project in early 2016, leaving Petersen as the sole leader, who would oversee the development through to its eventual completion the following year. The original TNT 2: Devilution project, on the other hand, would finally see a public release on 29 March 2022.


Built-in demos[edit]

This WAD features three built-in demos. All require TNT: Evilution v1.9 to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP11: Pourriture 3 3015 1:26.14
DEMO2 MAP15: Nukage Zone 4 2443 1:09.80
DEMO3 MAP28: Superweapon Facility 4 2128 1:00.80


Current records[edit]

The DSDA episode records for TNT: Revilution are:

Run Time Player Date File Notes
UV max episode, MAP01-MAP10 51:56 Phoenyx 2023-10-22

The data was last verified in its entirety on November 2, 2023.

External links[edit]