Talk:Doom (Atari Jaguar)
From DoomWiki.org
(Redirected from Talk:Atari Jaguar)
All map images in one article[edit]
It's a bit much IMHO. My plan is to make articles for these maps, as discussed elsewhere. --Quasar (talk) 15:43, 23 June 2015 (CDT)
Teleportation claim[edit]
Please see the following:
- https://github.com/team-eternity/calico-doom/blob/master/src/p_spec.c#L314
- https://github.com/team-eternity/calico-doom/blob/master/src/p_enemy.c#L365
The first clearly shows that enemies are still allowed to activate cross-over teleport lines, and the second clearly shows that A_Look has been modified to rely only on sight of the player, and not on sound propagation. Please ensure you are being accurate when editing such particular details. If you cannot understand the C source code, then please consult with someone else who can. --Quasar (talk) 15:52, 9 November 2015 (CST)
- On further investigation I've found that monsters cannot activate any walk-over linedefs (not just teleporters) because the spechit system was removed. Monsters can at most activate one push-type line if they bump into one. I'll restore the information partially to state that monsters cannot activate any walk-over linedefs. --Quasar (talk) 09:19, 10 November 2015 (CST)