Talk:DBP30: The Magnificent Five
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Custom things table[edit]
# class thingID wikiname wikilink 0 3004 Revolver guy DBP30: The Magnificent Five#Custom monsters 20 0 3002 Melee guy DBP30: The Magnificent Five#Custom monsters 150 0 69 White minotaur DBP30: The Magnificent Five#Custom monsters 500 2 2002 Dual revolvers DBP30: The Magnificent Five#Custom weapons 2 2003 Cannon DBP30: The Magnificent Five#Custom weapons 3 2010 Cannonball DBP30: The Magnificent Five#Custom items 3 2046 Cannonballs DBP30: The Magnificent Five#Custom items 4 2011 Tasty carrots DBP30: The Magnificent Five#Custom items 4 2012 Turkey dinner DBP30: The Magnificent Five#Custom items 4 2018 Iron stove cover DBP30: The Magnificent Five#Custom items 4 2019 Steel chest plate DBP30: The Magnificent Five#Custom items 5 2015 Lucky horseshoe DBP30: The Magnificent Five#Custom items 5 2014 Snake oil DBP30: The Magnificent Five#Custom items 5 8 Saddlebag DBP30: The Magnificent Five#Custom items 5 2023 Berserk skull DBP30: The Magnificent Five#Custom items 6 5 Blue key DBP30: The Magnificent Five#Custom items 6 13 Red key DBP30: The Magnificent Five#Custom items 6 6 Yellow key DBP30: The Magnificent Five#Custom items 7 2047 Bag of gold DBP30: The Magnificent Five#Custom items 8 66 Sound effect prop 8 70 Dog 8 41 Vulture 8 42 Big Ol' Billy credit 8 54 Cactus 8 31 Cactus 2 8 36 Flour 8 33 Drunkard 8 37 Tall column 8 47 Wooden barrel 8 30 Table 8 32 Table with bottle 8 48 Crucifix 8 35 Cross 8 2028 Wagon 8 56 Morpheus Kitami credit 8 86 Lunchlunch credit 8 45 Brown horse 8 46 Black and white horse 8 85 Walter Confetti credit 8 28 Man sleeping on cactus 8 62 Jaws in Space credit 8 53 Jaws in Space credit 8 60 Hanging bucket 8 52 Hanging bucket 8 25 Sleeping sombrero 8 81 Joe-ilya credit 8 27 Bush 8 26 Telegraph pole
This is a tricky one because it sort of raises the question of what exactly constitutes as a custom monster/weapon/item. I generally would consider something custom if it meets one of the following criteria:
- It functions significantly differently from the default thing in the base game.
- It has a significantly different sprite that is meant to represent a different thing (like this WAD's replacement of the chaingun with dual revolvers).
- The authors renamed it in the DeHackEd or other documentation.
I feel that most of the enemies here don't count as custom monsters since the sprite edits are small and are mostly to tie the monsters to the western theme (the imp for example, is just an imp in a cowboy hat) but I feel the hitscanners are sort of an edge case here - does a sprite edit changing a zombified space marine into a wild west gunslinger constitute a significant enough change? These questions also apply to A Fistful of Doom and Boothill as the sprites are largely taken from these two WADs. --Matador (talk) 01:17, 13 April 2025 (CDT)
