Talk:Doom (Apple Macintosh)


Renaming suggestion 9/22/2015[edit]

Going to suggest we rename this to Doom (Apple Macintosh) after the advent of Hexen (Apple Macintosh) in order to avoid ambiguity. I would do the move without leaving a redirect, and then resurrect this location as an article in category Platforms which links to all relevant games on that platform. --Quasar (talk) 14:45, 22 September 2015 (CDT)

I have no objection, though maybe the same should also be done to Sony PlayStation (Doom, Final Doom, Hexen)? And Sega Saturn (Doom, Hexen)? --Gez (talk) 15:00, 22 September 2015 (CDT)
Possibly, though I'd prefer to handle them each as their own case, especially the first given how many links there are to it (I had to go through them all not that long ago with the split of Final Doom (PlayStation) from Sony PlayStation and it took a good long while). --Quasar (talk) 19:34, 22 September 2015 (CDT)
No objection — conceptually cleaner, and maybe easier to search too.  :>   The underlying assumption is that there is enough content for two self-contained articles, e.g. Doom (OS/2) (original publication) vs OS/2 (netplay setup/issues, links to period modding tools).  Long-lost source material keeps popping up though, so who knows.  The new Apple Macintosh article might mention endianness [1] and what a PITA it was to do serious level editing...    Ryan W (talk) 19:32, 29 September 2015 (CDT)
I see no issue with this, for the reasons stated above. I support renaming the article as suggested. —The Green Herring(talk) 00:45, 15 December 2015 (CST)
Done. --Gez (talk) 06:37, 13 January 2016 (CST)